Fortunately I'm neutral-confused so that didn't affect me much, but I had a problem with that alignment situation as well.
The game makes the assumption you are certain they are evil, which, unless you can detect evil (ahem), you can't do. Especially if you're an honorable character you can't kill someone after they surrender... it would have been better to try and arrest him, he fights back, THEN kill him.
They evil might be because you agree to take his ear and decieve old Kedrack with it. I suppose it shows that there are still limitations on CRPGs (although there are only a few intstances I've noticed).
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