Quote:
Originally posted by oldbittercraig:
is there a cap on added damage?
Per the NWN Rule book it's +1d6 for every two levels. At higher level that's a fistful of dice.
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That's exactly what the damage is. A 20th level thief adds 10D6 to his weapon damage for a sneak attack. However, this damage does not get multiplied in any way (critical hits, etc.); it just tacks on the end of whatever damage you normally do. Still much better, since you can sneak attack even with ranged weapons, as long as you are on flank or rear, or opponent is flat-footed. I have Tomi using his bow, and I always make sure to turn my opponent around to have his side or back to him. He usually doesn't last much longer after that.