heres a list of the weapons and such
magic is equal to +1 item
upgradable later *
di=diamond ad=adamantite iw=ironwood fd=fairydust db=dragonblood
shw=special holy water gs=gargoyle skull
armors:
chromatic breastplate:di+breastplate(ac5)(ac+1 cold,fire,elec res10)*
scales of truth:shw+armor(ac4)(ac+1 fort+1 cast spell3day see invi)*
leather whitebone armor:gs+armor(ac2)(ac+2)
axes:
sentinel:ad+battleaxe(enhance+1 light10m skill listen?spot+2)*
double axe of tall kin:as+double axe(enhance+1 light10m)*
stonefire great axe:ad+great axe(enhance+1 firedmg+2)*
ice reaver hand axe:db+hand axe(enhance+1cold+1 coldres10)*
gladiator club:iw+club(enhance+2 75%dazeonhit)*
ironwood mace:iw+dire mace(wght red 60% enhance+1)*
reaver heavy flail:db+heavy flail(1d6cold enhance+1)*
storm light hammer:di+light hammer(elec1d4 enhance+1)*
foundation light flail:iw+light flail(enhance+1 knock)*
mace of disruption:shw+mace(enhance+1 enhance racialvsundead+2)*
drone morning star:fd+morning star(enhance+1 slow)*
rune hammer:ad+war hammer(enhance+1 spellresist10)*
swords:
harbinger kin greatsword:ad+great sword(fire+2 enhance+1)*
sword saint katana:ad+katana(enhance+2 bonus 1d6 damagevs undead)*
astral blade longsword:di+longsword(sonic1d4 enhance+1)*
namarra rapier:db+rapier(enhance+1 daze75%)*
desert wind scimitar:ad+scimitar(1d6fire enhance+1)*
feyduster short sword:fd+short sword(enhance+1 daze75%)
martial weapons:
uthgardt ceremonial twoblad sword:iw+twobladsword(enhance+1 keen)*
ravager halberd:db+halberd(1d6 sonic enhance+1)*
sea reaver scythe:ad+scythe(enhance+1 castspell resist elem x3)*
fey spear:fd+spear(enhance +1 daze 75%)*
golden sickle:shw+sickle(bonusspellslotdruidlv0 enhance+1 skillbonus animal emapthy+2)*
almost all can be upgraded later in the game to plus 3 or 4
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