i hear you on the firewine dungeon spawning but in many respects it feels more realistic - the idea that you can enter some populous monsters' home and pick them off small groups at a time isn't the best - unless you were very sneaky your first encounter would result in alarms and massed charges and or barricades and ambushes - the firewine spawning is the closest there is to this i reckon (BG2 has a few ambushes and spawns-in-sight that really add)
back on topic i think my least favourite area in one respect is baldur's gate itself - and that is in the travelling between map ares, especially that triangular bit between the walls near the gate and the pub that has exits in different maps (or similar) - arrrghhh!!!
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