You are all talking about vaulted charactors and what a good idea it is, yes the charactor will be saved on the server that runs the game, but as fra as I have understod Interplay is NOT going to create a deticated NWN server, which means that the only way you can log on to a game is if you know the IP of the gameserver. so in local games you don't really need it. The are of cause project like The Ironworks's Undermountain project where it could be very usefull but for the most part well!!! I dont really see what its usefullnes is!
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Khelben
[This message has been edited by Khelben (edited 03-07-2001).]
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