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Old 07-13-2000, 03:24 PM   #5
Luxor
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Join Date: December 4, 2001
Location: New York
Posts: 2
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I am fairly new to AD&D, I have only read a few books that are recommended (reading the Dark Elf trilogy at the moment - superb - then on to Icedale). I would love to help you guys out in any but limited way I can. Sorry for my ignorance but is the Undermountain an actual D&D module and if it is how good is it.

Not too sure about having teleports (not too many anyway). I still have nightmares about the ones that were included in the Eye of the Beholder series. They can really kill a game off (for me anyway). But I do admit some devious traps are a must, however, who knows how flexible the toolkit will be? I think some teleports should end up in minature dungeon that includes an evil character (like a small sub-quest).

A couple of points though:

Will the single player or the party be already equipped to venture into the dungeon or will part of the scenario include part of Waterdeep so the adventures can do a bit of window shopping.

As Undermountain sounds like a huge project will players be able to log out and log in at a later date (especially single players) or do you have a time scale of how long the whole dungeon jaunt would take.

Hope these are not silly questions?
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