Welcome to the board, leptomeninges!!!!
Looks like a good party to me!!
One of the nice things about W&W is just about anything will work out well!!
For those learning magic it is best to let them learn the higher level spells that you want (not all spells are worth learning) before switching them to a new class - that's not a problem when you are taking a wizard to a warlock but otherwise it is a very sound rule - learn what you want before you change.
Fighter types can change just about any old time and there are advantages to doing it soon or doing it later (gosh, that is so helpful! lol!) Seriously, as you play the game you will find that it all works out nicely in the long run! [img]smile.gif[/img]
As for assigning skills the only real thing to keep in mind is that the skill page can't hold all the available skills and some can end up scrolling off at which point it becomes next to impossible to do anything with them. If you've read through the tips you should know that as with spells, some skills aren't really worth while either.
This game is very sword and staff friendly - yes there are some of the other weapons around but I've never found it worth while to specialize in weapons other than swords and staves.
You can reassign some of the keyboard shortcuts to help make the game more intuitive to you. I know that I had it worked out so that it was a real breeze to play!
Hope you have fun and keep us updated on your game!!!
Wyv
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