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Old 02-10-2006, 12:39 AM   #10
Bungleau
40th Level Warrior
 

Join Date: October 29, 2001
Location: Western Wilds of Michigan
Posts: 11,752
The patch may or may not be 140MB, but it is big... here's the detail of what's in it:

Quote:
Dungeon Lords Update v1.30 to v1.40 Patch Notes:

This update requires Dungeon Lords version 1.30.

* NEW: Character customization now available.

* CHANGE: Additional game settings and keyboard controls.
* CHANGE: Weapons that must be charged can now be charged at the shrines.
* CHANGE: Various potion and rune buff effects changed.
* CHANGE: Shield of Retribution – reflected spells now cause damage (e.g. Ice Bolt reflected from a Succubus will now freeze or do damage to the monster).
* CHANGE: Multiplayer will now operate more smoothly with 2-4 players over slower connections.

* FIX: Spawnings at gates getting trapped in wall in Demon Realm.
* FIX: Monsters no longer spawn in some floors (Celestial Towers, Arindale buildings).
* FIX: Thrall guards no longer get stuck in Forbidden Gates.
* FIX: Players must now meet stats requirements to gain specialty class advancements.
* FIX: Completed quests no longer remain in quest log finished.
o Mage Aleister: Deliver Aleister’s letter to Lord Davenmore.
o Vartugg: Travel to the Temple of the Naga in the Forbidden Lands.
o Staroxia: Journey to the Isle of the Damned in the Wea of Woe.
* FIX: Players can now re-enter the Shadow Ruins if exiting before completing the quest and not obtaining the Rod of Divinity.
* FIX: Valkyra arrives more quickly when summoned, eliminating problems related to delays causing her not to visit the altar.


So... they didn't really fix much, other than taking away beneficial bugs.

Still... downloading it anyway. Perhaps I'll get to it...
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Bungleau is offline   Reply With Quote