You can also set up potions of healing in those slots as well... a very nice side feature [img]smile.gif[/img]
I really like the scream stars... they seem to linger around a bit

My mage blew his initial fireballs on the starting skeletons, though.
Anyone tried the magic mixing yet? Quite handy, and a bit reminiscent of Arx Fatalis magic casting (based on rune combinations), Might and Magic potion mixing, and Ultima spell casting. I don't know if there's "logic" built into the system yet or not. For example, a light torch spell in Arx is cast by "create" "fire", and a flaming arrow (or equivalent) by "create" "missile" "fire". It would be nice...