Well, I've done all the initial Guild quests, got the Mavin Signet and paddled my way up to Ishad Na, all on Hard Difficulty and only using one spell - the open traps (no other way to open locks without it). Surprisingly easy so far, the hardest thing has been getting enough money to join guilds etc.
Must say I quite like the idea of a "pure" Solo, but miss the char development of class changing. Also Vinecraft spells are pretty useless apart from the essential open locks, and cure poison. In fact a Ranger is pretty boring! Ranged combat is a waste of time in W&W, so the Ranger is basically a Warrior with spell ability to open locks, makes me wonder if I may as well be playing as a Barbarian. I *could* be wrong but I don't forsee a problem with the Solo Ranger, but it just isn't that interesting to play. The Lillies will be a challenge but I think I can get powerful enough that by the time I have to take them on I will be able to whittle them down.
Its got me wondering about playing a "pure" Solo Ninja. I *think* it could be possible along these lines...... Take a Party up to the Ninja promotion quest with a "Mule" char that hasnt engaged in any combat so has zero exp. Get the Mule to do the Ninja promotion, so that they are a Lev 1 Warrior and Lev 1 Ninja, all with zero exp. Go back to Valeia. Reset Adventures etc to restart the game, and the Mule is Lev 1 Ninja only. Think I'm gonna give it a try!!
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