Thread: vanish spell
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Old 11-26-2004, 01:27 PM   #2
bsftcs
Red Dragon
 

Join Date: January 23, 2003
Location: Denmark
Age: 46
Posts: 1,577
The "vanish" spell lets you teleport to a supposedly random place close by. But the pace is not random. With a little knowledge of how to do it one can teleport to another place without having to have a portal set up there already.

That means one can teleport past the underwater grate in the crypt without having to go the way the game designers had wanted one to. The same goes with teleporting past the bronze beast in the Dragon Spire, teleporting past the aegis at the entrance to Anephas's tomb, teleporting into the monkey chute, teleporting past the woods into the Lost Sea region and the back entrance to the Boogre Caves, etc., etc. It is really an awesome spell.

The stone spell realm is not native to a bard. A character can always use spells already learnt, but it cannot learn new ones in a non-native realm without a penalty. To see what spell realms are native to which roles, check your manual or the best tips thread. To be able to learn stone spells again your bard must become either a warlock, a zenmaster, or (if female) a valkyrie, as these roles have stone magic as a native realm.

For your bard to learn new stone spells he or she must have twice the level of the spell desired. E.g.: if you want to learn a level 6 stone spell you must have level 12 stone magic as a spellcaster not having stone magic as a native realm.

[ 11-26-2004, 01:31 PM: Message edited by: bsftcs ]
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