I must say that this is the first bug I've come across in BG1 that I can remember right now. But with that problem fixed, something else is bothering me. It seems unfair to be magic resistant to beneficial spells such as heal, draw upon holy might, and things like potions of heroism. My guy has 25% magic resistance, so if he's in the middle of battle, gets badly injured, and then tries to drink a potion of healing, there's a chance that he'll have MR to it! It's really annoying, and has nearly cost him his life a few times. In SoA, this was taken away so that beneficial spells aren't affected by MR. Too bad it's like this.
BTW Six, I didn't reload like you did because, although I'm not planning to make this a no reload game, I havn't reloaded once yet. It's likely that it won't be a no reload game, but I just want to see how far I can get like this going solo. Do you think that this bug could somehow affect my game? I mean, I don't want him to randomly walk off the map again, or even just have him randomly walking on his own...
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"You're a thief and a liar."
"No, I only lied about being a thief."
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