I really enjoyed the first 3/4 or so of this game, but I am bitterly disappointed with the ending. Yes, I will probably play it again, but only because I am a fantasy RPG addict. Here are some of the reasons I completed this game in a state of non-joy.
1) Mario Bros: If I have to video-game jump to complete certain objectives, can I please not get stuck on objects for no good reason? Which leads to:
1a) 1000 click back out: Because of having to make jumps that, should I fail, necessitate me walking a long way back, I'm going to save before the jump just in case. So why, if I messed up do I have to: quit, quit, affirm I want to quit without saving, and if I actually want to quit the game I have to click at least 3 more buttons.
1b) Ridiculous stereotyping: Yeah, my Oomphaz is too fat to fit through that gap. I get it. It was funny the first zero times. My Ratling and Pixie are too short to hit the flying person. Haha.
2) Collasium: Even if I hadn't had a tough-guy Dwarf going through it with no breathing equipment, it would have aggravated me. And how was I suppose to know I had to have 2 gems to get the final shard? And why couldn't it be spelled right?
4) Game over classes: I guess this is supposed to make me want to play the game more, but ZM and Valk aren't even available until basically the last part of the last dungeon? Fun!
5) Sword of Xeen: The passing the sword technique was lame years ago. Hooray for revisiting it.
6) Crashes: I have seldom played a game that crashed so much for no apparent reason.
Sheesh. I am sorry to say this to all you W&W gurus, but I just had to get off my chest how bitterly disappointed I have been by the last section of this game!
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