Well, spellpoints etc, I must admit I wasn't quite as scientific as you guys might hope for...
But here are some facts:
(second game, brand new chars)
- started with 2 wizards, both got the same treatment from there
- 1 spell each school(I think ?, or was it 2 in Vine because of had to level up to lv2 to get skill ? don't remember)
- silly me trained Moon to lev5 before long, had to learn/waste 3 xtra spells there - waste because I later found out via testing** that there was(maybe) a (calculated?) hard limit (for me 452SP) for only levelling (= level 19 for me), and temporarily* lost 3x24 SP in Moon - these spells I could have learned AFTER the hard limit to add further SP(24SP each spell). As my diff spell schools didn't have an equal amount of SP to start with, because of some level up/get skill issues before the reverse game/adventure, I thought that the school with most SP would hit the limit first. But no, a level up or 2 before the limit, it stopped, and 'waited'(!) for the other schools to catch up... Strange...
(*: later on, after all spells learned - I had diff # SP in each school. And when started to gain SP on level up again(lev57?), all schools levelled out/'played catch up' to be the same # of SP, and then only gaining SP each 2 levels, having a +SP free(=none) level inbetween each - u get the point even with my lousy english?)
(**: my 2 new guys hired 4 old(and tough) guys from the inn, and Vanished from Ishad'Na to Oakenmir for some quick levels, to see what effect all my efforts (and the Moon fiasco) had on spellpoints)
- anyway, as by now the only spells I seemed to use were non-offensive, my quest for more spell points looked more and more futile... [img]tongue.gif[/img] Two chops with my enchanted sword/dagger and dagger took care of anything but the giants, naga(s) and overgrown scorpions... So my SP research gradually halted, lost interest... oh well.
As for variation in next party, I think I've already played this game to exhaustion, at least for now - powergamer and statistics freak as I am(?), ATM I can't think of a more efficient/timesaving party (for me) than this 2 man team(IMHO. And yes I know some may disagree, but I don't care... [img]smile.gif[/img] ).
Granted, it could maybe be fun to try out some other wild combo, like 2 mace wielding priests with no rolechanging or something... But, I think I'll take a break from actual playing for a while. I just wanted to get 'closure' for now, hence the posting of questions etc...
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