This is most definately a tough level. This is how I defeated it. My party consists of a Ranger (Me), Yeslick, Coran, Kivin, Imoen (Dual Classed Thief and Conjurer) and Dynaheir. The greater werewolf is immune to regular weapons. The best weapon I had against him was the bastard sword +1, +3 against shapeshifters. Arm your fighter with that. When your party first enters the level, have Dynaheir cast a fireball spell towards the south end of the ship before they turn hostile. This will put some damage on the werewolves that the greater werewolf will summon. Have your archers (in my case Coran and Kivin) target the mage standing next to the greater werewolf. If the mage does get a spell off, have Branwen (in my case Yeslick) cast dispel magic. After the mage is dead, have Branwen cast animate dead and create a buffer between you and the onslaught of werewolves. Then have your archers pick away at them. In the meantime, I had my ranger pounding on the greater werewolf while at the same time I had my mages (Imoen and Dyn) casting magic missles at him. You have to keep hitting him because he keeps regenerating. Once he is dead, everyone should focus on killing the remaining werewolves. Once I figured this strategy out, I got through the battle without a scratch on any of my characters. The key to the greater werewolf is the weapon your fighter uses. Drizit's scimitar +5 could not even touch him and don't waste arrows on him.
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