Hi again,
With the spawning of random monsters - does anyone know what the trigger is?
Back in the early Wizardry games monsters used to randomly spawned with each movement along a corridor - whereas some games seem to work on time.
The reason I'm asking - I want to level my Priest (L9), so I'm wandering around the Temple as a duet with a Paladin (vL8, aL~20ish). Am I achieving anything by -walking- or would I meet the same number of monsters just staying in one place. (And thereby not getting lost...)
Has anyone tested these out?
I have the spawn rate and difficulty at max for each, but I'm not exactly drowning in critters... [img]smile.gif[/img]
M_W.
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