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Old 03-01-2003, 11:01 AM   #7
WillowIX
Apophis
 

Join Date: July 10, 2001
Location: By a big blue lake, Canada
Age: 51
Posts: 4,628
Quote:
Originally posted by Bungleau:
WHAT!?!?!?! You didn't kill them, did you?

Ach, you're in for it now! Those two make up Kerah's court, and without them, you'll never get the special pillar to rise in Anephas' shrine! And without that, you'll never see Kerah under the hidden lake. And without that, you'll never get the obelisk to make the light. And without that, you'll never raise Anephas. And without that, you'll never be able to defeat Cet!

I'm sorry, your game is over. Might as well reset and try again.

Unless.... perhaps.... if you can swim the entire length of the Enchanted Sea, from Talric up to Oakenmir, on one breath, that might be enough to kick in the Sphinx Protection Program, which looks around for anything you've done which may have broken any quests and sets it right. That might be enough to bring them back and let you finish the game.

Or, you could reload a previous save game and avoid killing them.

Or you could just ignore everything I wrote above, because they really are just two different kinds of monsters, adding to the local variety [img]smile.gif[/img]

HEY! Quit throwing things at me! I'll stop... promise...
ROTFL! Oooh post this in the best tip thread. LOL! Perhaps mentioning the rat skull in there as well.

Isnīt it amazing that these kind of stories are created about virtually every game? I know some very good ones about how to get to Vori in MM7.
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