Welcome to the boards, Mygrayne. May life in the Gael Serran provide you the excitement you seek.
I'll jump on the bandwagon with the others. I'm not sure who Methdu is (perhaps a character who was removed pre-release).
I will mention that since quest items don't disappear, using them as markers is not such a bad idea. I've left the bauble stick behind, and it stayed around for a long, long time... to the end of the game and beyond, I think. Once you're done with a quest item (bauble stick, algamesh's amulet, rat skull, many of the keys), you could leave them as visible markers. But I'm with Willow -- I use the flags on the automap to tell me what's what and where's where. My code: Green = directional (this way to exit), blue = reminder (chest left here), and red = character (Torin stays here). Whatever plan you have works...
As for your target making a difference, I'm sure Radek will be along with his input. That man has studied so many things about this game that it makes my head spin... in two directions at the same time! I personally haven't noticed a real difference in hit rates from clicking on different areas.
Keep us posted on your adventures!
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*B*
Save Early, Save Often Save Before, Save After
Two-Star General, Spelling Soldiers
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Give 'em a hug one more time. It might be the last.
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