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Old 08-12-2003, 10:09 AM   #30
Radek
Red Dragon
 

Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
1. DirectX. Good. I have run DxDiag from w2000 of course. DxDiag has told me that everything is okay, everything is installed correctly, no conflicts or other problems has been found and so on and so on... It isn't, as we can see. But is anything okay with windows at all? I don't think so... [img]graemlins/hehe.gif[/img]
Thanks. I think MM8 contains DX8. I will try it.
2. The chests. I think it's a matter of pointers and, perhaps, timing. As we proceed from chest to chest, the pointers change. West of Ishad N'Ha, the pointers can point somewhere into hell for some unknown reason. It can be a result of joint effort of w2000, DX7, and W&W. But it is not all.
The game behaves strangely west of Ishad N'Ha. Examples:
a) I have seen packs of trollie taka taka west of Ishad N'Ha. I've never seen so low level creatures there before. The lowest level troll west of Ishad N'ha was Troll Haju Li so far. I am playing "hard - often - hard" as I always did.
b) When I entered Shurugeon Castle, I got the Sinister Sentry immediately instead of getting it after returning from the D'Soto's room. The game seems to lose control over ordering of events. Is it caused by the (effectively) 2.2 GHz CPU? I guess it can. Can it be a reason for pointers poining into hell? It can - if the game tries to use a pointer not set so far.
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