I've been waxing nostalgic for the Crypt recently! My very 1st dungeon ever. *sigh*
I liked Shurugeon Castle and the Collasium. Very nicely designed. The Shrine of Anephas was good too. Although, I must admit, from an architectural standpoint, dungeons usually don't make much sense. I assume that this is because they are designed with gameplay challenges and variety in mind, not functionality, as would hopefully be the case in real life. Still, sometimes I wonder...
+Dr.Pick
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The LORD gives and the LORD takes away. Blessed be the name of the LORD.
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