Hi-
I just finished the Midlands, and have decided to start an additional game now that I've learned so many tricks from this forum (thanks to all for my 'education'!) I'll be taking lots of cash with me, and want to try a 3 or 4 member party.
I'm thinking of having each party member join all guilds to learn the following:
1)Male human Warrior(sword and forge)->barbarian(traps and forge)->samuri (sun, sword, second weapon) -> assassin
2)Female Elf Priest (spirit, enchant, bless) -> Ranger(fletchery,vine) ->Paladin (sword, more enchant and bless)->Samuri (sword, sun, second weapon) ->Valkyrie (just to create one to transfer to a future game restart)
3)Male Elf Wizard (stone, a few choice sun spells, identify)->bard (moon,)->Warlock (fiend)->possibly paladin for sword skills->Zenmaster (again, for future gaming).
Please critique my plan--am I making full use of the guild training for each character?. Also, since I'm new to the enchanting and blessing game, is it worth it? I know it is expensive, and I plan on using it sparingly, but should I even waste the level ups on it? Also, should I consider adding a 4th member to reduce the skills each party member is responsilble for?
Thanks in advance.
ML
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