I don't mean to sound like an ignoramous on the topic, but why does the sequel to W&W need to be 'revolutionary?' The heart of the game is a well thought out story line and class progression process.
Why not create a new world (storyline) to explore, and add a couple of new classes to make add some spice.
I know that I would be happy with W&W 1.5 a year from now, rather than 2.0 in three years (or never.)
---Still Lazy after all these years... ---L.O.
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