I would defend this game and say that the designers met its objective of being "Classic Roleplaying at its best". Sure there were bugs and lots of things which could be improved, and playing the game without following the walkthrough and figuring out things for yourself makes the game much more fun..
I don't think the game was meant to be difficult and the game designers made sure that the game could be completed by everyone - for example, they deliberately put in plenty of heal potions, cure poison potions and easy to beat enemies around Valeia..The only real surprise, is the amazoni mantraps..
For me, the joy of the game was in developing the characters and watching them change and grow. Similarly I found completing all the side quests really fun, and I even hung around the Isle of Sands bashing up creatures to see how much damage I could deliver in one strike..
The joy is in the journey, not the destination..
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