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Old 06-06-2001, 07:29 AM   #3
Fantaghiro
Dungeon Master
 

Join Date: April 28, 2001
Location: Australia
Posts: 56
I pretty sure "Damage" is a Bless (Artifact of Fiend). In fact, I think Enchanting items is a bit of a waste; Blessing is much more satisfactory.

Xan, you'll be grateful for this obscene amount of Gold when you start blessing stuff!

To make megabucks without resorting to the "creative merchandizing" trick, if you have a Ranger with the Fletchery trait in your party, when you get the Dragon Arrow (a Dojo quest), before you hand it over to Torin, put it in the Ranger's top ranged ammo slot, equip a bow (though why you don't give him a knife or razor blade or something, I don't know), and watch him make copies of it as you wander through the wilderness. Better still, bless the Dragon Arrow with as much "to hit" and/or "damage" as you can, and make copies of that! (maybe keep one plain Dragon Arrow - don't know how Torin would react to a well-blessed one!) All is not lost if you have completed the Dragon Arrow quest, just go back and pick Torin's pocket! I sold 96 well-blessed arrows my Rangers made while I was making dinner for several million GP. So I let them work on it a while longer! Curiously, they could even whittle up arrows while swimming west of Brimloch Roon! I especially switched two characters to Ranger for about 7 levels to do this (and take their levelling bonuses), since my merchandising finger was getting tired and it seemed somehow more "ethical".

[This message has been edited by Fantaghiro (edited 06-06-2001).]
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