If you reset adventures with a character currently as a monk, the character will almost always use a kick as a second attack, even if nothing is equipped in his/her offhand. I think this is because you don't have any influence from previous roles (either good or bad) when you reset adventures so they are a "pure" monk. I've found this very useful with Zenmasters and Assassins (if you use them in a new game that is

).
-Jafin