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Old 05-19-2001, 04:38 AM   #2
Traute
The Magister
 

Join Date: March 19, 2001
Location: Hamburg/Germany
Posts: 146
Hi,
what a great chart. I love making charts, too, but mostly about the development of my parties. I do this for all CRPGs I play, but it's made more difficult for W&W, as you can't alt-tab to Windows.

>3. Breath of Air | ½ caster's HP for replenished air (party) | 6th<
I'm very glad to say that BoA doesn't use HP, only SP. I use it a lot in the first half of the game, while my party's Athletics skill is low, and at Collasium

>2.Slow|[-speed]|Vine|1st-->Haste|2nd|Spirit<

Haste is a Vine spell, too. Note that if you cast Haste on a char that has been slowed the Slow icon still remains on your char's picture.

- I use Merlin's shield a lot, and at a Sorcery skill of about 7 or higher it prevents almost all damage by magic. And though the manual states that it is effective for only one minute, increasing Sorcery skill makes it last longer. My solo char went out hunting monsters last night to reach lvl 18 as a Zenmaster (so he could get Enlightenment), and when starting out he used up all his Stone mana to cast 14 MS on himself. The shield was still up when he used Call of Home after 70 min to return to town.

- Negate Magic is useful, too, against the few monsters that use spells like 'Reflect Damage'.

>(2)ANYONE is more than welcomed to use any of these charts for use in a Wizards & Warriors (much needed) walkthrough<

There are several very useful sites out there, with complete or partial walkthroughs:

http://www.volberding.com
www.seastop.com/wwhints.htm
http://www.tgeweb.com/ironworks/wiza...rs/index.shtml
http://www.tk421.net/wizardry/wizardry.shtml

Keep up the good work, and thanks again for posting your chart.
Traute
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