Artifact Spells are used to improve items. To bless a sword (for e.g.) you need to have a character who has the Cabalist trait, enough skill in Blessings to add another blessing to the sword, and an artifact spell that will work on the sword (Vine, Spirit and Fiend are the only ones which work on a weapon). Then, you have to go to the Temple, choose the Bless option, pick the sword you want to bless, pick which blessing you want to put on (if there is more than one possible) and have enough gold to pay for the blessing.
To enchant an item you need Occultist trait, skill in Enchants, an artifact spell that can enchant the item and you do the enchanting and paying at the Magic Shop.
Once an item is enchanted/blessed it stays forever enchanted/blessed and you don't have to pay again unless you bless/enchant the item some more. It is worth noting that the blessed/enchanted item is now more valuable than it was. If you bless a long sword and then sell it at a shop, you will get more than you would for a normal long sword. I suspect that with clever combinations
of blessings and Merchant skill, you could probably make money blessing/enchanting items and then selling them to a store.
Blessing and enchanting things is fun, and you can make some really cool and useful items. If you are willing to use gold cheats or loopholes, you can end
up with items like a ring of +3 regeneration, +6 AC and 60% fire resistance (costs about 150K gold to make but it sure makes the character wearing it hard
to kill!) You can also go for the world famous Wizard's blade with 12 damage
blessings. For a mere 4 million (approx) gold you get a dagger that does
30-78 base damage. Not bad!
Blessing and enchanting stuff is one of my favourite parts of W & W.
Bear
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