Thread: Artifact spells
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Old 04-05-2001, 09:36 AM   #6
Bear
Dungeon Master
 

Join Date: March 16, 2001
Location: Ottawa, ON, Canada
Posts: 53
This is the latest version of my Blessings/Enchants table. Sorry that
the formatting doesn't work well.


Enchantment/Blessings table

Note on costs: Costs double for every successive bless/enchant of the same type
applied. Note that some items already have one or more blessings/enchantments
on them which will affect both the amount of new enchantments possible, as well as
the cost of new enchantments.

Effect Type Works on School(s) Cost

toughness Bless Weapons/Armour Vine (3) value

hit +1 Bless Weapons/Jewel Spirit (7) 1000

Regen +1 (max +3) Bless Body Arm/Jewel Spirit (7) 10000

Damage (+amount varies) Bless Weapons Fiend (6) 1000

Armour +1 x mult Bless Armour/Jewelry Stone (4)+Fiend (6)1000

Pro Fire 20% x mult Enchant Armour/Jewelry Fire (5) 2500 x multiplier

Pro Ice 20% x mult Enchant Armour/Jewelry Moon (6) 2500 x multiplier

Pro Magic 20% x mult Enchant Armour/Jewelry Fiend (6) 2500 x multiplier

Zap Enchant Weapons Stone (4)

Flamestrike Enchant Weapons Fire (5)

Iceball Enchant Weapons Moon (6)


Multipliers:

Jewelry: 100%
Body Armour: 40%
Head Gear: 20%
Leggings: 20%
Foot Gear: 15%
Gauntlets: 15%
Shields: Unknown


[This message has been edited by Bear (edited 04-05-2001).]

[This message has been edited by Bear (edited 04-05-2001).]

[This message has been edited by Bear (edited 04-05-2001).]
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