hmm, browsing around today i came across this in a ToB thread talking about the game breaking properties of dimension door
"If its a quest trigger, the player might never be given certain information, or parts of the quest might not work because part of the script has never been run. Worse, scripts could be run in the wrong order, if the player then backtracks. That could do real damage to your global variables." (andrewas)
i wondered if excessive sneaking might do the same, but no, critical dialogues tend to trigger anyway whether you're in stealth or not (somewhat cheesily), don't they?
ignore me i'm rambling now . . . [img]smile.gif[/img]
[ 05-28-2003, 09:32 AM: Message edited by: Armen ]
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