Forget perfect parties. I like imperfect parties. Makes it more interesting. I'm playing through for the first time with no mage and no straight-up fighter in my party. ranger/ranger/ranger/thief/fighter-druid/cleric. I just finished mopping up Balduran's island, and am back on the mainland again. I haven't finished Durlag's Tower yet, but I did take out the warders after a couple of tries fighting them out in the open (no cheesy tactics). I wanted my thief to improve her traps skill before I went through the rest of it, that's why I haven't finished it yet. I use my druid and cleric to minimize the effects of magic in the big battles, and always attack the mages first. That seems to work best.
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