Spoilers for 2 areas immediately North of Friendly Arm Inn.
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So, Justice (Paladin), Immy, Kalid (oh how I hate him), Jaheira, and Garrick dump Kaigan in the Friendly Arm for failure to be a GoodyTwoShoes(tm). (BTW - is there *any* way to help him actually find the caravan he's looking for??) Then, they move North just to explore before Nashkel.
Well, having been through the area once years before ( [img]graemlins/heee.gif[/img] ), they knew that Ankhegs were about in this area, and that Ankhegs were really powerful from the point of view of someone of their meager talents. Meet Adjantis. No need for another tank, but this is bug-land, so add him to the party. Meet fishermen. Stick to lake and head north to find a priestess of the Bitch Queen (sorry, that is here name, though). Go N. one more map.
Work North, stopping to gawk at Baldur's Gate. Meet priestess, beat her up a bit, then talk with her. Okay so far. Head back south. Save Game.
After several reloads I was able to make it through the ambush by 40 thieves. Carrying Garrick's limp body, we move on South (can't save - is saving not allowed in ambush scenes?). All are wounded, Adjantis is nearly dead. When we arrive, it is DARK and there are these ominious chittery-clicky sounds. RUN!!!!! (tried fighting a time or two - very poor results). Bypass farmers (waiving briefly - promising to come back soon and beat the crap out of them) bypass everything, go South once more, run and hide in the Friendly Arm by the fire.
NOT a well-planned outing, if you ask me.

And now, Jaheira just won't shut up about Nashkel.