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Old 01-29-2001, 07:28 PM   #3
Wyvern
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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I grabbed the other threads - Hope one of these will help!


RE:chute in serpents temple (modified 0 times) Xignal76



I've encountered that bug twice myself, as have others. You drop down one slide and get caught in a "spin" situation before the next slide.

The only solution that's worked consistently for me is to restore the game from just before you enter the trap door room. Then enter the room, pull the lever, and jump upwards as the floor opens. Keep pressing your jump key as you drop through until you land in the room near the Naga.
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Rick
Hints, Walk-Throughs and More at The WWHAP


01-27-2001 07:11:21 P.M. HOST/IP: 66.26.26.118




RE:chute in serpents temple (modified 0 times) Silence



I had the exact same thing happen to me, I had a save game RIGHT before I hit the switch and got "caught in the spin". I went through this a few times, but I fixed it simply by instead of going right into the chute, killing an enemy and then doing it. It worked! That simple, you just have to give the program a new situation to react to, changing even the smallest variables will work (like encountering a recently spawned enemy).
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