Gallantry is great: it helps improve your hit with all weapons, in stead of just one category, and it increases weapon damage as well. (One of the few ways to increase weapon damage early in the game.) When you have Gallantry of around 3 you'll already notice quite a difference.
Actually I don't see a reason to increase separate weapon proficiencies anymore!
Lily: prerequisite traits for skills are listed in the skills list, so hopefully maxpower already knew them.
Dr. Bob: (How's nurse Piggy?) I'm not sure everyone would feel the same about the usefulness of certain traits. You might start a poll on this board about the most useful and useless traits and skills. Up 'til now I just entered 'hard' information in my tables.
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