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Old 01-11-2001, 05:32 PM   #12
Sazerac
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Join Date: January 7, 2001
Location: Monroe, LA
Age: 61
Posts: 7,387
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My current party (getting close toward the end): All four human (wanted to see if I could play an all-human party; I see no major differences; Race really doesn't count for s*** in this game)

Sigir: The lead character and wielder of the Mavin (although he has yet to use it; he prefers his souped-up "Blade of Midnight" (a Nightblade that's maxxed out on damage (Artifact of Fiend Blessings). He started out as warrior, then turned to be a Paladin; quickly ascended the ranks and received his Crusade trait, then changed to a Noble Samurai after learning all the Spirit magic he could. Just before he got the Mavin, he surprised all the other party members by renouncing all his vows and changing to a mighty barbarian. Once happy-go-lucky, he is quiet and sad now, a haunted look about his eyes as he contemplates the grim fate that hangs over him; the curse of the Mavin.

Daevi: The second in command; a wily rogue who became a Bard as soon as he could. While as a bard, he encountered the villanous rat Scanthril and learned of the scoundrel's infamous deeds; killer of his friend Gorthius, murderer of the wise Gareth, and now planning to kill the great and noble King of the Stouts. (Never mind that Daevi had already robbed Freyedies' blind; but there is still an honor among thieves and, having been so graciously aided by the King, Daevi wanted to make sure that he lived.) He ingratiated himself with the ignoble rat, carried out the deed he asked (Raskallion was hated by his friend Freyedies anyway), then, having received Assassin status, made his first assassination to be the foul Scanthril and his pernicious crew, in revenge and in memory of those whom Scanthril had slain. He is now a master of the shadows and only fears the undead; being a necrophobe from birth onward. (No joke: for some reason, he flubs many of his encounters with the undead.)

Sylvia: A gracious lady of tall and regal bearing; it was said that she was the daughter of a King who was deposed and assassinated, and his family scattered to the wind. She began her career as a priestess of Kerah, learning well the books of Spirit and Vine. Realizing the grim fate facing her world, she knew that she needed far more power than the knowledge contained in those magics, so she embraced the role of Warlock with alacrity and begin mastering the powerful spells of Moon and Fiend. As time progressed and she gained prowess as a spellcaster, her true nature as a warrior-priestess came to the forefront and she took the vows of a Samurai warrioress, learning Sun magic. She remains now a Samurai, able to cast all spells except that of Stone. Her heart longs for the day when she may embrace her true calling: to become a holy Valkyrie like that of her patron and heroine, Kerah. Until then, she maintains as a pillar of support for her comrades; providing a sense of purpose and mission to their cause.

Kris: A precocious lad, and a Gemini by birth, he was never able to figure out what he wanted to be. As soon as he could, he began his training as a Wizard, learning well the spells of Sun and Stone. Dissatisfied with only knowing two schools of magic, he quickly began training as a Warlock, learning Moon and Fiend magic, but concentrating mainly on Fiend. Having mastered as much as he wanted from the school of Fiend, he surprised everyone by shucking off his Wizardly robes and running around the countryside naked for 2 days, after which time he took the vows of Monkhood and began to learn Kung Fu along with Spirit Magic. After a while, he became dissatisfied with that, so, contacting his local dojo, found that they wished for him to sneak into Shurugeon and open the drawbridge. "They've been hitting the bottle at the dojo for too long," though Kris, "we opened the drawbridge ages ago." Lo and behold, the drawbridge was closed up again, and a fiendish spirit now stood watch over it. With his Spirit magic, he roasted the fiend, and once again opened the drawbridge. He is, of course, now a Ninja, and his amused companions secretly make bets behind his back as to what he's going to be next. He knows about it, and cares not a whit. What do they know? Life isn't worth living unless you know everything in the world. To know everything in the world...that's what he, Kris, wants. To know the secrets of creation...to become master of all...to become a Zenmaster? Hmmmm.....


And so, there you have it. They are now foraging through the bowels of Skull Castle, Daevi cringing at every howl and shriek, rummaging for a relic unseen for centuries. Time will tell if they will be successful.

Sazerac.
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