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Old 01-06-2001, 09:35 AM   #2
Davros
Takhisis Follower
 

Join Date: January 7, 2001
Location: Mandurah, West Australia
Age: 60
Posts: 5,073
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Ah, the Amazonii - 4 be their number - rites of passage, tests they are, hmmm, pass them you must, dangerous indeed are the poison ones. If leave you now, run you should - track you will they, follow you to the very ends of Ishad. Fire is the key.

Preparation is important. Run a reasonable distance away, and quickly prepare fire spells - burning haze and firestorm work very well. Dodge the poison vapours cast at you - they are like flame drop, but do 30-50 hp of damage in each second instaed of the 1 point of FD(hence the very quick expiration date of your troops). The main gist is there are a few places the won't follow you - the didn't follow me down the moat areas on the West of Shurugeon, the can't follow you through the gap in the trees a little north and west of the burnt out house (leads up towards the lake). Your magic has more range than theirs does, so stay at range and toast your broccolli good.

And don't run to the village, otherwise they will be right on top of you when you exit.
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