- Have most of your guys run like hell, while your Tank with the Boots of Speed buys them enough time to get clear. Then have your Tank retreat and get somewhere relatively safe. Once the bad guys have stopped following you, regroup and plan your attack. This level gives you LOTS of space to run.
- Try not to face them all at once.
- Use Stealth to scout out their positions.
- Got some memorized spells that you're not using? Might I ask what you're saving them for?
- No bad guy can withstand being pummeled with ranged weapons while they're busy fighting through the horde of Monsters and Skeletons you just raised.
- The Fireball Trap (the one that can't be disarmed) will fire an infinite amount of times. Somebody with the Boots of Speed can run right through it and not even get singed, but anyone chasing him will take the full blast.
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Volothamp's Comeuppance
Everything you ever needed to know about the entire Baldur's Gate series......except spoilers.
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