Oh and Myth 1 also had that wonderful two level linked story, rescue a special character (wizard type) using five heroes (normal units with virtually no bonusses) and doing it without a single one dying because you needed all five (two Berserkers,a Dwarf and a Archer or two)for the next level- being chased through the desert (they where allowed to die on this one).The monster density was huge and it was obvious where to lay gunpowder sacks (I think the Dwarf had 12 instead of the usual 3, either that or I used them really well).Just thought I'd mention it.
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