Thorny: My pixie warlock could wear the Dragon Plate Armour, and though his weight thing was well into the red it worked fine
ArmageddonX said: "Now the rogue thing... It's my theory that I can create a rogue and bring him along any time that it is REQUIRED to have a lock-picker. Hopefully that is rare." LOL there are so many chests in this game it's not even funny, and almost ALL of the quest items are in chests. You've got to get one guy, preferably a Rogue, preferably a lucky one (Gnome, anyone?), *VERY* high up in traps&locks, and keep advancing him as much as you can. I had him concentrate /exclusively/ it, letting my Barbarian get up in pickpocketing. You really can never be strong enough in traps&locks; I remember, near the end of the game, a 5-star chest with the Monk's Ward in it. My Rogue (he was an Assassin by then) had Level 11 traps & locks, and he still got hit with a whirlwind TWICE before he finally got that chest opened
BTW, for everyone else's consumption: by the end of the game, I had a Paladin, a Samurai, a Ninja, an Assassin, a Warlock, and a Zenmaster. They were all at least decent casters, the Zenmaster and Warlock kicking serious ass before the fighters even got close. I made the mistake the first time of having an all-male party. Not only no Valkyrie, but couldn't use those billions of Chain Mail Bras scattered about the dungeons LOL
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