Thread: New Party
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Old 12-28-2000, 02:57 PM   #3
Wyvern
Ironworks Moderator
 

Join Date: January 7, 2001
Location: Rural Paradise, MI
Posts: 5,701
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Well, this isn't my forte but I'll give it a go -
Go for a six party team your first time through the game. It's easier and gives you more inventory room.
You want at least one rogue, one fighter, one priest and one wizard. For my own party, I made a second priest and a second wizard.
You're fighter you can change to Paladin or another class whenever you might like - give them a few levels before doing so. The Rogue you probably should not change class until you reach Ishad N'ha and can turn him into a ninja - that way he continues to be able to use lock picks (very useful).
Magic users, priest or wizard, you should develop until at least level 14 before changing their class. This allows them time to master higher level spells which they will not be able to do if you change their class too early.
A Whiskas is very nice addition to the party because they see well in the dark.
Other than that - whatever suits your fancy.
Hope that helps!
Wyv
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