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Old 12-16-2000, 02:01 AM   #1
thoon
Elite Waterdeep Guard
 

Join Date: April 5, 2002
Location: U.S.
Posts: 30
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Well, I got to see the closing sequence, so I suppose I'm finished, but my experience was passing strange. After (finally!) getting everything right there seemed to be three options:
1) join up with CET. In this case you have to kill Anephas, which I couldn't do (yet). Reluctant to try (I'm the guy that replayed nearly 4 hours of BG because I didn't want my lead character to be a fallen Paladin) and

1a) Now that I think of it ... I believe the door is open at this stage ... maybe you can run for it and not fight Anephas...

2) Kill Cet and refuse to give the Mavin to Anephas. In this case I got some portentious speeches, they both left for heaven (without inviting me!), I saw the closing sequence, my paladin became a valkyrie and was enjoined to help the undead trapped between heaven and earth. hm.

3) Kill Cet and agree to give the Mavin to Anephas. In this case they both quit talking, refused to take the Mavin, my weapons wouldn't touch them, and the door was locked so I couldn't get out.

I suppose this last is a bug, but who knows? Maybe time stops when you offer the Mavin.

Has anyone considered the possibility that this is not the end of the game? I certainly would not put it past DWB to have another dungeon open up after Cet is dead (or alive and Anephas is dead). The patch readme makes a point that the teleport block is removed from the pyramid now, so you can get back in after you have been teleported to Brimloch Roon. This suggests that you might want to.

When I first installed the patch, the background disappeared from the character icon in the upper left corner of the screen. It returned when I rebooted the next day. ??

When I got the Lich's heart, the first time, the character who picked it up had a full inventory and (supposedly) dropped it on the ground. It showed on Spirit eye but I could neither see it nor pick it up. I had to reload. The same thing happened to me with the Mavin signet at the beginning of the game.

Also, the elevator would not come back up. When I jumped down the shaft, the elevator started, but would not go all the way down. I had to jump off the building. (I know, you've been playing W&W too much if you decide to jump off the building when the elevator doesn't work)

I haven't played those parts without the patch, so I don't know what the situation was before.

On the positive side, after patching the renderings are visibly sharper and the colors better, also the dungeon a little brighter. I haven't checked the other readme claims.

Today's cynical thought: Is the Angel Kerah actually an aging, out-of-work stripper?

And, no, long-suffering forum members, you aren't rid of me yet. I will check out some of these things and, of course, pontificate on the game now that I may have finished.
thoon is offline   Reply With Quote