If we're going to be doing this comparison I'd argue that many of the clicks necessary in Gael Serran are very non-intuitive (Using items? Hello...are there any devs listening? What were you thinking)? I'd also argue that forcing people to stick have a maximum of six saved games when it is very easy to make mistakes that prevent you from finishing various quests or even the game,and not finding out about it until much later (when you might have already used up all your saved games) was not the swiftest move they might have made.
Mind you, I am enjoying the game, despite it's flaws. I just feel that there are problems on both sides. There were way too many icons in BGII. While that helps the player in the long run (fewer mouse-clicks), it does make it much harder to pick up at the start. Keep in mind, however, that a full game of BGII, including the side-quests, will oftne run around 300 hours of play time. Chances are you'll be very familiar with the icons before you're very far into the game.
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