I remember back in the old days of PnP AD&D. The first time we had a druid in our party, none of the players knew how to play a druid. The player who had the druid character were almost afraid of walking, because he imagined that it would be a bad thing to squash any insects [img]smile.gif[/img]
Later we found out how to play a druid. We played the druid much like the description in the druids handbook as Vedran quoted.
It is something like:
Everyone is free to use the woods and the animals as long as it is for personal use only and not just for fun or for getting rich. Animals must be killed as quickly and painless as possible. Trees must be cut without damaging other trees. The use of the woods/animals must not lead to extermination of any kind (ie. do not kill the rare paradise bird if you are hungry (eventhough it tastes delicious) kill some rats to eat instead, there are plenty of them). Animals that are hostile can be killed (but not if they are rare or special in any other way) if they cannot be calmed down. Foreign fauna and flora that endangers the native fauna and/or flora must be exterminated. This also applies for mutated and magic caused animals or plants.
The druid lives in symbiosis with the nature. He will therefor like to plant new trees, where he has cut down old ones. He likes to help breeding animals where he has killed some to his own survival (meat, clothes etc.).
The druid likes to preserve status quo in his/her wood.
[img]graemlins/greenbounce.gif[/img]
Insane
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