Yes, Yes, YES! The map thing irritates me! Having monsters waylay me while I am upping level, changing items or spells (turnbase mode - hello, if I want frantic realism, I'd recount my day, thank you!) or checking my map. The only pause feature being go to save or quit mode. You know how I feel about ladders - feather fall would be nice. Perhaps, having auto ID on certain level items when you reach a certain level. Third level people know what a rusty sword looks like. And not having to always say just the right thing when a quest is done - I mean can't they tell by the way I am glowing for Pete's Sake. Don't even get me started about chasing down Medawa and trying to shove that potion up . . . well, he wouldn't take the stupid thing. And while I like idiot mode of making sure I save . . . at times I feel as though I am doing the Rubix Cube when shutting down for the night. But, keep in mind, these are meant to be constructive critisms - I LOVE THIS GAME and consider myself fortunate to have experienced only the Toad who couldn't be prodded, conjoled to move and when I tried to go over I ended up as part of the floor; leaving Valeia to have the forest look like a wall - back to Kansas, Dorothy, let's reload; quest that remain unacknowledged and a few other things. Definitely, if you are going to give me a complex dungeon like Snake Temple, let me see the WHOLE map and either freeze the critters while I am looking it or ring a dinner bell!
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