Thread: RE: AI Scripts
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Old 03-13-2003, 11:22 AM   #1
Dundee Slaytern
Ironworks Moderator
 

Join Date: June 10, 2001
Location: Pasir Ris, Singapore
Age: 42
Posts: 11,063
Despite the lack of feedback( or rather, no feedback) from the previous round... I trudged on and tweaked the AI Scripts. I have debugged the Archer script, and it should work properly now without stuttering or hestitation. It is still not complete, but it is functionable.

On a more uplifting note, I have completed a Paladin AI Script. It is melee oriented. Potions covered include in no particular order,

Oil of Speed, Potion of Healing, Antidote, Marek's Potion of Antidote, Elixir of Health, Potion of ~~ Giant Strength, Potion of Defense, Potion of Regeneration, Potion of Agility, Potion of Strength, Potion of Fortitude, Potion of Invulnerability, Potion of Explosions, Oil of Fiery Burning and Potion of Firebreath.

Wand of Magic Missile is covered.

Innates abilities and Bhaalspawn Powers like Lay on Hands, Cure Light Wounds, Slow Poison and Draw Upon Holy Might are also handled.

The Paladin script is suitable for any melee-oriented warrior.

After I finish the Archer scipt, I intend to tackle the Cleric next.

Both scripts can be downloaded here. Please try them out and tell me how it went. Bug reports, critism, suggestions, and any manner of relevant feedback will be HIGHLY appreciated. [img]smile.gif[/img]
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