Hiya, Gorluk.
That's a perfectly acceptable looking party.
Answers:
Paladin. Build STR. A 20 CHA is more than enough to get the benefits you're looking for. Feats? Don't bother with cleave. Have 2 points in at lease 2 or 3 different weapons. Definitely long sword. Pick a blunt weapon in which to add a 2nd point. Always good to have skill in both blunt and an edged weapon. Take Heretic's Bane and Fiendslayer as they become available. And seeing as you intend to have 4 levels of Ftr, take the 3rd point in long sword when you can. Dash is a nice feat to have. Nothing wrong with a little extra footspeed. Strong back (+50% carrying weight) really isn't a wasted feat.
Sorceror: Forget Ag's Scorcher. Go for Web and Mirror Image at level 2. Fireball, Flame Arrow, Skull Trap are all great L3 spells. Stoneskin is good at L4. Delayed Blast Fireball later on is great. Horrid Wilting, Mass Dominate, Wail of the Banshee, Mordenkainen's Sword are all great spells. Oh, and never forget Symbol of Hopelessness. That's an uber useful spell.
Odd as it may sound, I don't always find improving spellcasting stats to be the best use of stat increases. If you're already at 19 or 20, particularly in a cleric, you might be better off increasing STR or CON, particularly if you put your clerics in melee a lot.
Back to the Sorc. Feats... SF and GSF in Enchantment will help any enchanting spells succeed in charming/holding/dominating or Symbol of hopelessness-ing your targets. Also, take the elemental feats for your favorite elemental spells, like Spirit of Flame for fire-based spells.
With your Wizzy and your Sorc, try to have the Wizzy take different spells from your Sorc. Let them compliment each other's weaknesses, rather than duplicate each other's spellbooks. For example, if your Sorc is really into nuking spells, perhaps consider having your wizzy be more into buffing and summoning spells.
Just some ideas. Good luck.
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