Deep Gnome.
Try a pure class to start, that will give you a good idea of a monk's abilities. Go ahead and toss in some mix-ins if you take it to HoF. A monk gets its last class-based special ability (20 damage resistance to unenchanted weapons!) at lvl 20.
Early on, the role is scout/archer, with some melee possible against a few enemies at a time. Later, with appropriate buffs, the monk can take on a primary melee role as a decoy/invulnerable melee target for hordes of enemies.
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Where there is a great deal of free speech, there is always a certain amount of foolish speech. - Winston S. Churchill
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