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Old 10-06-2005, 09:28 PM   #4
Gimli
Emerald Dragon
 

Join Date: January 12, 2002
Location: Moria
Posts: 912
Hey - well they are the best I've made for this game, here is the lineup:

Gringle:
Deep Gnome Monk - MA | sling/shield
Role: basically he scouts and is the "bait" that I try to let monsters see first, and is quite hard to hit. Great for speed tactics too.

Tulak:
1/2 Orc Fighter(4)/Barb(X) - bastard sword/shield | sling/shield
Role: the "hammer" who comes in after the monk, amazing tank. Lots of great bastard swords in this game!

Cragg:
Dwarf Cleric(X) of Tempus - 2-H axe | sling/shield
Role: buffs/heals the party and summons alot. Backup tank.

Drala:
Wild Elf Druid - scimitar/shield | long bow
Role: nature's blaster, evocation specialist. Wow is that great with how high Wis can get in this game too [img]smile.gif[/img] I now think this is about the strongest class in the game. Also does some buffing/healing.

Tribel:
Hobbit Bard - dagger/lyre | crossbow
Role: enchanter/backup healer, and also sings, sings sings - War Chant of the Sith is amazing. I usually don't like bards but he really comes in handy. Also is the party leader/talker.

Pharen:
Human Wizard - dagger | crossbow
Role: skill machine, also specialized in evoaction and transmutation. Also is the "thief" of the group.

They were on the last level of Dragon's Eye when last I left off, and I think I like them enough to not restart this time. All are level 15 except the Monk (who read a certain book..) - he is 13.

I min-maxed pretty shamelessly so their stats are really good. I wanted a power-party I could get through the parts of the game I already knew quickly with the idea that I might go all the way for a change, and so far it's worked pretty well. They just have a ton of magic and more than enough muscle and can cut through quite a bit before I need to rest.
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