I just finished the game using a Deep Gnome monk and I loved him. Ended up with 37 AC before using buff spells - with stoneskin, cat's grace etc he rocks! Only one problem - be sure to give him a magical weapon with a high enchantment for later heavy monsters because his fist attack can't hit anything with any +damage resistances. Before I figured this out I used to get really pissed because I thought he just couldn't hit the broad side of a barn.
On another note, I think wizards are mostly useless except as mobile buffing platforms. In a lot of late battles I found that my 2 wizards were just standing around doing nothing as late game monsters have high resistances/immunities to damage spells and others like Disintegration, especially the final battle. Although to be fair I only got to 7th level spells because I multi them to Fighter4 for bow specialty.
Otherwise it is a strong party.
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