You should definitely go for a dex based character like that. Since you can't be wearing heavy armor and casting, you will want 20 DEX (and 20 INT as well). In light of the revelation that the pit traps are avoidable, you still may want some roguery to take advantage of some good pickpocketing opportunities. If not, then a fighter4/mage is a solid class.
Stats:
STR 12
DEX 20
CON 16
INT 20
WIS 7
CON 5
Since you are DEX based, forget about hammers (there are good ones, but leave them for the warriors). I don't know what your friend is using, but you should dual wield either shortswords or daggers, or one of each.
Also, personally speaking, if you want to add on warrior levels I have found adding 2 paladin and 1 ranger to be vastly superior to 4 fighter.
Observe the pros and cons: (!=pro, @=con)
ranger1/paladin2
! Free dual wielding
! Immunity to fear
! Will obtain +1 STR and WIS over the course of the game, and again in HoF
! Can wield the holy avenger
@ less fighting capability than the fighter
@ With the above stats, you wont enjoy the other bonuses of these classes
fighter4
! weapon specialization
! maximized attacks
! more BAB and saves than the above classes
! more feats
@ must waste two feats on dual wielding
@ Takes 4 levels instead of 3, crimping your spells
@ No stat bonus
This is just my preference, the fighter4 build is still formidable (and I use it frequently).
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