View Single Post
Old 02-23-2005, 02:29 PM   #4
Magness
Quintesson
 

Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
IIRC, magic missile works fine on these guys. I think that you need magic weapons to hit them.

They're not *that* tough to beat.

I suggest focusing all of your attacks on a single wisp at any one time. Sure, they'll disappear from time to time. However, when one disappears, have your party switch to all attacking a different wisp. And just keep on doing this. Also, I suggest attacking the ones that are closest to you, rather than wasting time running over to a different one. Running wastes time and lets'em get in a hit or two on you. OTOH, attacking the closest one will get it to disappear or eventually you'll kill it.

IIRC, the wisps' attacks are melee. So attacking a wisp halfway across the map while you already have a wisp in melee range is a waste. Oh, maybe if the wips across the map is badly injured, you might consider having your mage fire off some magic missiles, but keep your melee tanks swinging their swords and axes at the closest threats.

ZFR is correct about using protection from electricity/lightning spells. There are also some potions that confer some electrical protection as well.


Hang in there. The wisps aren't nearly as tough as they seem. You just need to use good tactics.
Magness is offline   Reply With Quote